using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BRM14_Omnotron")]
	public class BRM14_Omnotron : BRM_MissionEntity
	{
		public bool m_heroPower1LinePlayed => method_2<bool>("m_heroPower1LinePlayed");

		public bool m_heroPower2LinePlayed => method_2<bool>("m_heroPower2LinePlayed");

		public bool m_heroPower3LinePlayed => method_2<bool>("m_heroPower3LinePlayed");

		public bool m_heroPower4LinePlayed => method_2<bool>("m_heroPower4LinePlayed");

		public bool m_heroPower5LinePlayed => method_2<bool>("m_heroPower5LinePlayed");

		public bool m_cardLinePlayed => method_2<bool>("m_cardLinePlayed");

		public BRM14_Omnotron(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BRM14_Omnotron(IntPtr address)
			: this(address, "BRM14_Omnotron")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}

		public new void CycleNextResponseGroupIndex(EmoteResponseGroup responseGroup)
		{
			method_8("CycleNextResponseGroupIndex", responseGroup);
		}
	}
}
